Publié le 26/09/2016 dans threejs
Here is the article 6 about my series of posts about the game creation.
If you missed it, check out the previous part.
The purpose of this test is to load an animated mesh exported from blender, and play it in WebGL via the Three.js library.
As you can see, my blender skills are quite bad, but at least it is working!
Here is the final result: